Obligatory Halo 3 Impressions
September 29, 2007First off, I want you to believe me when I tell you that I find Halo 2 to be the worst FPS I have ever played. I didn’t enjoy the story nearly as much as its predecessor, despised playing indoors the whole time, hated the Arbiter and was heartbroken when I left Earth. I think that the universe is fantastic and I find the novels to be genuinely good science fiction, but the second Halo game took away so much of what I loved about the first one, and didn’t ever have a situation that made me go ‘oh wow’. Halo 3, however, presents so much more than Halo 2, and has a kick-ass amount of references to the original game as well as the books. It also makes me speak my awe aloud again.
While it’s still nothing more than a regular FPS on the surface, what the package offers is stunning. While the campaign is short, it’s terrifically satisfying. The story wraps up in a way that fans will go ga-ga over and the encounters, as well as everything built around them, are awesome. The online multiplayer is as good as ever, and enabling a four player campaign option makes for a good time with your buddies, but what makes this one pretty unique (to the Halo series, anyway) is the Save-Film feature, and Forge Map Editor. Being able to watch, cut, clip and take snaps from previous multiplayer matches is a ton of fun, especially when integrated with the newly updated and shockingly user friendly Bungie.net. This allows you to watch you stick those 3 other Spartans, snipe that Elite, or get assassinated over and over again, and share it with your friends. The Forge enables players, one to four, to take items away or add, to current multiplayer maps. Weapons, equipment (which adds greatly to the game in itself) spawn points, vehicles, flags and more are available for you to create a new game mode with a ton of variables. While this takes forever to get the hang of, it’s a really cool feature that you don’t really see on consoles.
It’s a very, very robust package, but for me, it’s still Halo. I like it, but I don’t love it. It’s fun, but it’s nothing special, however, I am really happy about how the story turned out, and I will be playing this one for a long while.
Posted by Mitchell Dyer


